Now, we'll see how to create your own template step by step, referencing what we learned previously and paying particular attention to the Back End.
Create (or improve) Your Orchestral Template
Load Template (Not build it).
If you have not one:
Download a free one (ie. BBC)
Download and install
Once this is done, we'll follow the next steps to improve the sound
TRACKS
Goal: Get rid of muddiness, avoid frequency stacking
Tasks: Balance, Pan, EQ, Saturation
GROUPS
Goal: Mix
Tasks: Set up reverbs, set up compressors (brighten, width, etc)
STEMS
Goal: Mastering
Tasks: Compressor, Saturation, Brightness
For the first point, we must work with subtractive EQ on each instrument. We are going to focus on the mid and low registers to control the 'muddy area'.
In the second point, the goal is to improve the mix, making the entire orchestra sound better.
Finally, at the stem level, we are going to master the tracks by adding a bit of brightness, more saturation, a new level of compression, etc
Let's examine the first point and see what Marc does:
ABOUT TRACKS
Balance
The first task at this point it's about balance, which should be understood as the natural volume that the sections would have in a real orchestra. Genarally, the woodwinds have the lowest volume. They serve as a section for color and texture. This does not imply a lack of melodic capabilities; on the contrary, they are quite agile instruments overall. However, they are the instruments with the least projection in the entire orchestra, regardless of the specific characteristics of each instrument.
Secondly, we have the string section.
They are the most homogeneous because they maintain the same projection capacity throughout their dynamic range (which is notably large), and their timbre does not vary between registers (unlike the woodwinds). Therefore, the strings must be more louder than the woodwinds when filling an orchestra with the standard number of instruments it typically includes
Thirdly, the brass section is the loudest compared to the other sections. Simply observing the number of brass instruments and their placement in the orchestra reveals their powerful capabilities.
This is without considering the percussion section, which is the most diverse group, featuring the most pronounced differences in projection (comparing a triangle to a pair of timpani, for example, is not feasible), as well as in terms of tuned percussion and its sound variations, such as the celesta, xylophone, or harp.
Finding the balance is a challenging task, yet it's one of the most important steps in creating your template. You need to dedicate time to ensure it's done correctly.
Marc begins the task by analyzing the staccato cello section, but feel free to use any method that works best for you and your listening preferences.
You can adjust the balance using the gains (as Marc does) for greater control.
Panning
Once the balance has been resolverd, we must proceed with the panning.
It's worth pausing here to note that the libraries, being recorded, already have panning.
However, it's beneficial to widen the panning a little bit to create more space between instruments and to accentuate the positions in which the instruments are placed.
Pay attention to work with stereo combine panning.
Equalization (EQ)
As we have said, within the tasks in the Track point, now comes the EQ, which will be in charge of eliminating the muddiness and avoiding frequency stacking.
In general, we'll clean the bass with a high-pass filter and apply a subtractive EQ between 200 and 300 Hz (-2, -3 db)
This is not a strict rule but rather a guideline, as this frequency range is typically where the muddy area is found.
We will do this for each instrument, one by one. Again, it can be laborious work, but it's necessary if we want to improve our orchestral sound.
Saturation
By adding a little saturation, we will gain in sound quality, approaching a more analog timbre. Making the sound more cohesive, brighter and a bit wider.
ABOUT GROUPS
The goal here is to improve the mix. We will set up the groups, reverbs through the FX track, compressors, etc.
let's take a look how.
The groups will go to the stems to be mastered there. Now, it's time to mix, but it's very important to stay organized in this step to maintain order and efficiency.
Let's see how Marc does it:
Stems
Orchestra
Synths
Percussion
Keys
Groups
Str high short
Str high long
Str low short
Str low long
WW short
WW long
Brass short
Brass long
Perc high
Perc mid
Perc low
FX Tracks
Short reverb
Mid reverb
long reverb
It should be noted that all this can vary; you can use more or less groups, stems or FX tracks. This will depend on how your tracks are arranged and how they fit into the libraries you have.
The string, woodwind, and brass ensembles should be routed to the orchestra stem, while the percussion ensembles should be routed to the percussion stem. If we had keyboards, we would send them to the key stem, and so on. On the other hand, the FX tracks must be routed directly to the master.
Our own template will always depend on the instruments we have available. However, some general steps, such as tracks, groups, effect groups, and stems, are basic structures for any type of template, large or small. I encourage you to try this structure based on your own instruments and effects to improve your final sound.
We will see how to configure and work in detail with reverbs, compressors and saturation.
Example list
Example list
Example list
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Example numbered list
Example numbered list
Example numbered list
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